AI Insights · Timothy · July 2024
Top 5 Slime Games on Android in Latin America Q2 2024
The second quarter of 2024 saw varying performances among the top 5 slime games on Android in Latin America, with notable trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 slime games on Android in Latin America showcased diverse performance metrics in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides key insights into the trends observed for these popular apps.
Bruno - My Super Slime Pet from Dramaton saw a consistent increase in weekly revenue, peaking at around $169 in the week of June 10. Downloads were robust, with a peak of approximately 239K during the week of May 27. Weekly active users also showed significant growth, rising from about 1.3M in early April to 1.8M by the end of June.
Super Slime - Black Hole Game by Supercent, Inc. experienced fluctuating revenue, with a high of $78 in the week of May 27. Downloads peaked at about 112K in the week of May 13. The app's weekly active users saw an overall increase, reaching approximately 462K by mid-June.
World of Slime Simulator Games from Solid Apps INC. had minimal revenue and downloads in this period. However, its weekly active users showed a declining trend, starting from around 1K in early April and decreasing to approximately 667 by the end of June.
Fluid - Trippy Stress Reliever by DoGreat Technologies recorded a small revenue spike of $3 in the week of June 3. Downloads were minimal, with a slight peak of 13 in the week of May 13. No data on weekly active users was provided.
Virtual Slime from Cider Software LLC showed no revenue and downloads during this quarter. The weekly active users metric exhibited a gradual decline from 71 in early April to 48 by the end of June.
For more detailed insights, visit Sensor Tower.